Results 1 to 2 of 2

Thread: How to best represent a Junkyard

  1. #1

    Default How to best represent a Junkyard

    So i am looking for advice on how to represent large piles of junk and trash on a map. examples would be great thanks

    Vooddo

  2. #2
    Guild Artisan madcowchef's Avatar
    Join Date
    Feb 2012
    Location
    Pacific Northwest USA
    Posts
    680

    Default

    What setting are you working in modern, futuristic, post appocolyptic? Is this for a battle maps or something larger scale?

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •