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  1. #1
    Guild Expert Wingshaw's Avatar
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    Quote Originally Posted by Sapiento View Post
    The caldera map has a different approach for portraying mountains, so IMO your suggestions and comparisons with your or Max's (or mine) mountain style is not very appropriate - it's like comparing apples and oranges.
    Not all mountains are rugged with a zigzag ridge everywhere, the same goes for the sides of the mountains.
    The caldera looks like a drawing of a real existing place, what I could not always say from most of my maps - mostly mountains or other geographic elements are drawn with some artistic freedom that not necessarily catches reality to 100%. After all, maps are art.
    I agree. I offered those maps in response to J.Edwards request for alternative examples. Everyone's style is different; all mountains are different. Some mountain ranges are relatively smooth, but many others are jagged and rough. I think it is justified therefore to encourage J.Edward with a more rugged mountain style, so he can do both.

    THW


    Formerly TheHoarseWhisperer

  2. #2

    Map

    So here's the color version of Shab'Ra'Tan
    Shab'ra'tan 01c [L] by sirinkman.jpg

    I'm pretty pleased with how this turned out but as always I welcome any feedback. This one is unlikely to change but you might notice something I didn't.
    As regards the previous feedback - THW - thanks for all that. It's interesting that you used Max's Gh'orna as an example. I stated at the beginning that this was what inspired me to do this process. I will add that I don't think Max's is as 'rugged' as you would say. Look at the ridge line - it's more uniform than my second attempt on Paloket.
    That's no dig at Max either. I love that Gh'orna map - just as it is.
    As regards your map - it's a very different set of mountains to be sure. I do believe that the local versus regional thing does play into it. And when I am doing a larger regional map I will have to take that into account.

    All that being said, I do agree with Sapiento in regards. I've hiked and climbed many mountains. Photographed even more. There are many mountain/hill types that do not follow that model. I think maybe the area one is from can influence one's view on things. I'm from central PA and there are ranges here that differ from most across the world.
    Long straight ranges that run for miles with zero zigzag. They're more humped or domed. I've encountered a lot in New York state that are more domed.
    I'm sure that affects my view on mountain and hill shapes generally. I do try different forms and shapes.
    I try all sorts of things. You are only seeing a minute fraction of the work that I do. That's kind of why I started this thread.
    I do a lot of maps but many don't go all the way to a finished map. There's just not enough time in a day, week, year, etc. to complete them.

    Later, if I have time I might post some examples of some mountains and islands that I liked and used as inspiration in the past. There are some very interesting shapes and forms in northen Africa and throughout the middle east that I like. And many cool islands with mountains that may surprise you.

    All that aside, I will be redoing the Tol'Imen lands. The ranges just don't look right. And I will give it a go at something more varied and rugged.

  3. #3
    Guild Expert Abu Lafia's Avatar
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    No remarks, just here to say: WOOOOOOWW! My mind is ready for immersion . The perspective labelling of the Sea is just the icing on the (amzing) cake...

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