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Thread: Help Finding The Right Heightmapping Software for A Project

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    I kinda glanced over Wilbur x64, it definitely appears to have more options that I thought it had. This seems like a decent candidate, ill have to spend today fooling with it; still concerned it will be too time consuming. Thanks Korash!

    Going to look at that right now Waldronate, thanks!




    Here a list of the programs I tried, excluding whatever others I've already deleted. I've been hanging onto a few of them I think I might be able to use in combination with something else to produce the results i'm looking for.

    These I used with some depth:
    > Earth Sculptor [no go]
    > Sculptris [Nope lol]
    > Terragen 1, 2, & 3 [no go]
    > Universe Sandbox [no go]
    > Sketchup 8 [no go]
    > Blender 2.73 [maybe if desperate]
    > GIMP 2 [maybe]
    > Photoshop [maybe]
    > Fractal Terrains [might still be of some use]

    These I sort of glanced over:
    > Wilbur x64 [thought it only had basic paint features]
    > Ter_G Terrain Editor [basic paint features, small levels]
    > World Machine x64 220 [Candidate, needs further review]
    > Picogen-Simplex [Scene rendering]
    > QGIS 2.8.1 [Steep learning curve, haven’t made a determination yet]
    > SAGA GIS 2.1.2 [Steep learning curve, haven’t made a determination yet]
    > Fractal Mapper 8.1F [no go]
    > Fractscape [no go]
    > Anteworld – 0.8.4.5372 [I think I got the wrong download, doesn’t even look like a terrain editor]
    > Inkscape 0.91 [not looking to deal with vector images right now]

    Haven’t tried yet:
    > Celestia 1.6.1
    > L3DT 14.05
    > Bryce [don't have a demo or copy yet]

    Programs I'm having difficulties getting to run correctly:
    > Grome 32 & 64bit
    > Carrara 6
    > PnP Terrain Creator CE
    > Deimos 5 / RGB2HSV.tar
    > ER1U / Erode.tar.gz
    > Dem2Rad_0.2.1
    > GeoTools 12.3
    Last edited by LordIndy; 05-21-2015 at 04:18 PM.

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