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Thread: WIP - Coastal Town / a D&D module map

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  1. #1
    Guild Adept Obbehobbe's Avatar
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    Fantastic map! I'm interested how you planned and made this map. How did the workflow look like?
    "That sounds... incredibly complicated, but there's no doubt the result is fantastic." /Diamond

  2. #2
    Guild Journeyer JonPin's Avatar
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    Quote Originally Posted by Obbehobbe View Post
    Fantastic map! I'm interested how you planned and made this map. How did the workflow look like?
    Mostly the way that's presented. First I did a low resolution sketch. I try to keep these under 30 min and use grayscale. It's easier that way. I try to force myself to be sloppy and quick, and not go into detail. This way I get some of those happy accidents that spark imagination. If the client doesn't like the way it's going, no big deal, it's just 30 min. Then I did a sloppy linework version with shading to show some scale to the client. That was about 2 hours. Then when the client gave the green light I did the final pass. This took the most time. I'm still learning how to optimize my workflow. I'm probably not as fast as some of the people on this forum.

    Here is the latest WIP. I finished the color, mostly. I doesn't reed as nicely as I thought it would. I might add a highlight layer to make the buildings pop, but then again I might not. It would be another hour or two and I've spent far too much time on this already.

    Town 7.jpg

    EDIT: Looking at it, I might desaturate the colors a bit. What do you guys think?
    Last edited by JonPin; 07-02-2015 at 05:47 PM.

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