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Thread: I need to make many square terrain tiles--need ideas.

  1. #1

    Default I need to make many square terrain tiles--need ideas.

    I'm tasked with making literally hundreds of square terrain tiles, so I need some help and the simpler/faster I can make them, then the better.

    I need to start with plain grass tiles as a basis for other terrain tiles. I'm sort of new to all this and would like some recommendations or if someone can point me in a good/better direction.

    These are not big world-style maps, but more like what you might see looking at satellite pics from a few hundred meters above.

    I'd like to share what I'm doing so far, and maybe someone has some better ideas of what I can

    do or how to improve what I'm doing.

    ________
    So here's what I'm doing now.

    First, I use the plasma 2 plugin in Gimp with these settings.
    CFGzNr0.jpg
    I color map to a gradient and I make a duplicate of the clouds and desaturate it for a bump

    map later.
    g5AYCOw.jpg
    Then I bump map the green and yellow clouds to the black and white layer with these settings:
    T1Mqby9.jpg

    ________

    Finally, I adjust the hue and saturation a bit for this.
    chqdq7X.jpg

    So far this is the best technique I can come up with, and I'd like any help or ideas that are simple and easy to reproduce. Like I posted earlier, I'm still sort of new to making terrain images (not new to Gimp, however), and would anyone be willing to share their techinques? I'm absolutely overwhelmed at the amount of work I need to do and figure out.

  2. #2
    Guild Expert johnvanvliet's Avatar
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    that above is tillable so you can place them next to each other

    now move on to your next set
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  3. #3

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    I guess my point is that I spent over two weeks just figuring a way to do it in less than 5 minutes, when someone could have simply told me to bump map plasma after color mapping it to a gradient. I shared it to show what I'm looking for is a simple procedure and hopefully save someone else some time also (if this is what he is trying to do.)

    I've need to make bush lands, crop fields, and whole bunch of other stuff.

  4. #4
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    If I had to make 100 grassland squares, all the same only different, here is how I would go about it:

    1. I'd make about 5 or 6 different ones using whatever method you like.
    2. I'd make a 10x10 grid of copies of those, all overlapping. Then I'd pass a soft eraser brush along the edges where they overlapped to erase the straight edge.
    3. I'd then merge them all to form one great big layer, 10 times the size I actually need for the tiles.
    4. If I could see any repeating patterns, I'd copy that layer on top of the first one and shift it right or left, maybe rotate it, and then use that same soft eraser to randomly erase in areas that showed too much regularity, allowing the underneath layer to fill the erasures, repeating that technique until there wasn't noticable repetition patterns.
    5. Once the combination looked random, I'd again combine the layers into one.
    6. Now I'd make a selection square of the tile size I wanted and use it like a cookie cutter to cut out as many squares of that large layer as I needed, moving and/or rotating the selection square each time. Simple copy and paste would create as many different squares as I needed.

  5. #5

    Default

    Yes, above all, it is a process I'm looking for. Thanks for the tips. I've spent too much time and haven't gotten very far in my terrain textures.

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