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Thread: Ualton

  1. #1
    Guild Member Cuin's Avatar
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    Map Ualton

    Hinterwalden_Sketch.jpg

    A little notebook pencil sketch

    *mislabeled title. This is not a map of Ualton, but Hinterwalden! (oops)
    * also just realized I already posted this sketch :/. (2x oops), meant to post a different WIP that I finished.
    Last edited by Cuin; 09-08-2015 at 03:34 PM.
    Cheers,
    Cuin

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    on instagram at cuin_the_cartographer

  2. #2

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    I thought it looked familiar! I don't remember if I repped it last time though because it's a nicely detailed map and I love how it has a shop that specialises in selling cloaks, for example.

  3. #3
    Guild Adept foremost's Avatar
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    Neat! You have nice handwriting, though I have difficulty reading anything that isn't typed.
    The best maps are the ones we like the most after looking at the longest.

  4. #4
    Professional Artist Guild Supporter Wired's Avatar
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    Pretty neat sketch! I'm kind of jealous now, given it'd end up as one big smear if I tried something similar.

  5. #5
    Guild Artisan Pixie's Avatar
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    This is a great drawing. I like the map a lot! But... did you forget that people need houses to live in or is this a place where commoners are not allowed to reside?

  6. #6
    Guild Member Cuin's Avatar
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    did you forget that people need houses to live in
    Good point Pixie, There is another nearby town I made a sketch of which shows a 3-d perspective shot of some shops. There, folks live in upper stories of the buildings and the shops are on ground floor. I didn't put the thought into this town, but now that I'm called out on it...that's the way it is here too!

    Another tidbit that I did think of. On the crest in the upper right is a pig. Pigs roam free here, particularly in the woods surrounding the temple. These creatures are highly respected by the local color .
    Cheers,
    Cuin

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    on instagram at cuin_the_cartographer

  7. #7
    Guild Expert snodsy's Avatar
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    Nice sketch, this is so cool, I'd like to try to draw it! Looking forward to seeing what you do, nice elements.

    One comment, maybe a little more clearing between the Fort Wall and trees, they would probably want an open field prior to the wall so no sneak attacks.

    The city isn't entirely closed off, you can access from the beach pass the warehouses and hall of defenders (west) You could bring the end walls out in the water for a little more protection from land? Sorry, just trying to invade your city.

  8. #8
    Guild Member Cuin's Avatar
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    just trying to invade your city
    Very interesting and fun that you're pointing this out. Maybe that information will get put to good use some day . Thanks for the compliments too.

    you can access from the beach pass the warehouses
    This gives me a cool idea for another map someday. Imagine a stone wall extending off the SW corner into the water and connecting at the peninsula. Then boats would have to enter through an archway in a wall (or a lock, something) to get into the harbor.
    Cheers,
    Cuin

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    on instagram at cuin_the_cartographer

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