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Thread: Aldfort and the Citadel of the Fallen

  1. #1
    Professional Artist Guild Supporter Wired's Avatar
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    Map Aldfort and the Citadel of the Fallen

    Emissary Adventure Module Map GAS CLOUDS.jpg

    Done as a commissioned piece for Shrike Studio's cool Emissary RPG system. The region and ruins of Aldfort after a devastating global biochemical war.
    Last edited by Wired; 04-16-2016 at 05:44 AM.

  2. #2
    Guild Master Josiah VE's Avatar
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    Fabulous, just fabulous.

    I couldn't help but notice, what's up with those hard edges on that green smog stuff?

    I offer map commissions for RPG's, world-building, and books
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  3. #3
    Professional Artist Guild Supporter Wired's Avatar
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    Quote Originally Posted by Josiah VE View Post
    Fabulous, just fabulous.

    I couldn't help but notice, what's up with those hard edges on that green smog stuff?
    Huh? Oh, didn't notice those when I made that last-minute addition last night. Heh, that'll teach me not to fiddle around with stuff after a long work day... But thanks for pointing them out!

    Edit: The smudge tool has been applied!
    Last edited by Wired; 04-16-2016 at 05:43 AM.

  4. #4

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    Great map Wired! I like what you've done with the "lone trees" in the end . I like this broken maglev rail a lot too.

  5. #5
    Guild Master Josiah VE's Avatar
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    Quote Originally Posted by Wired View Post
    Huh? Oh, didn't notice those when I made that last-minute addition last night. Heh, that'll teach me not to fiddle around with stuff after a long work day... But thanks for pointing them out!

    Edit: The smudge tool has been applied!
    Oh yes, much better now.

    I offer map commissions for RPG's, world-building, and books
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  6. #6
    Professional Artist Guild Supporter Wired's Avatar
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    Quote Originally Posted by Ilanthar View Post
    Great map Wired! I like what you've done with the "lone trees" in the end . I like this broken maglev rail a lot too.
    Thank you! The dead or broken trees came to me just as an afterthought when I looked at the - as I thought then - completed map. I'd played with the idea of drawing some trees as illustrations earlier, and so much of the map appeared somewhat empty and lacking in contrast, so I suggested them to the client. And he loved them.
    Quote Originally Posted by Josiah VE View Post
    Oh yes, much better now.
    Hah, thank you for pointing out that particular hickup!

  7. #7
    Guild Expert DanielHasenbos's Avatar
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    I saw the first post in the WIP of this map and then completely missed it somehow, but the result is looking great!

    -Dan

  8. #8
    Professional Artist Guild Supporter Wired's Avatar
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    Quote Originally Posted by DanielHasenbos View Post
    I saw the first post in the WIP of this map and then completely missed it somehow, but the result is looking great!

    -Dan
    Thank you.

  9. #9

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    Great work on this. I really dig the ruined aqueduct.

    Cheers,
    -Arsheesh

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