I'm now starting to add the little details to this map, and I'm running into a snag that I need some help with from the cc3+ users, pretty please. Now that I've redrawn the left side of my map, and started adding some of the little islands, I'm, once again, running into that annoying blue coastline. What I originally did to get rid of it, was to change properties to the ocean bitmap fill, and that seemed to work perfectly... until I zoomed in while working on my terrains, and noticed little 'bit's of landmass off of some of my coasts. It took me a while to realize what those little bits of land were. You see, I fractalized and smoothed my coastlines to get rid of the jagged block feel to my landmasses. Apparently, when you use Mike Schley's style and try to fractalize or smooth your coasts... the land mass changes, the blue coastline does not. What you get, in the end, is the blue coastline cutting through the fractalization. Well, when I changed the blue coast to the ocean bitmap, it caused those little bits of land where the coastline cuts through the fractalizing.

What I REALLY want, is to change the blue coastline to the default landmass bitmap fill, but the bitmap fill selections don't include it. I thought about erasing the blue coast all together, using the node edit, but I can't right click on the erase button like I can with most of the other drawing tools. Plus I'm afraid I will end up with the same problem as before... those little bits of landmass due to the fractalization.

I'm hoping and praying that someone has an idea, answer, solution to this snag, because I'm at a loss.

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