View Poll Results: Do you want to map 'Guild City'?

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  • I'd like to map all or part of 'Guild City'

    24 85.71%
  • I'd like to watch people trying to map 'Guild City'

    4 14.29%
  • This is a bad idea, please don't use it!

    0 0%
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Thread: Guild City

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  1. #1
    Guild Expert
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    Mouse - I like you're idea of having a time limit for the main map, but no time limit on the extra layers that's a good idea.

    J.Edward - That map looks lovely, but I think the rivers should stay above ground draining into those big open sink holes, with water falls going into them. It might be neat to even have buildings or tunnel entrances scaling the sides of the cliffs down the sink holes, if that makes any sense. And the citizens could even build big water wheels there to get power for the city... Just a thought.

    And a question - what size will we be able to work at in pixels or inches, will there be a limit or will the individual maps be scaled down to fit the big picture after?

  2. #2
    Guild Journeyer Facebook Connected DarkInfinity's Avatar
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    Quote Originally Posted by kacey View Post
    And a question - what size will we be able to work at in pixels or inches, will there be a limit or will the individual maps be scaled down to fit the big picture after?
    I think this is similar to my question or at least related:

    When we are given a plot of land I am assuming we will get a scale or something to get an idea for how big a house should be relative to our plot of land. I wouldn't want to put 10 houses in the same space that someone else put 50... well unless I'm working on Silicon Valley or something...

    And please remember I am fairly new to this, so I may have to wait until (or adjust after) someone starts posting some works in progress to make sure I get the relative sizes, perspective, light source, etc. correct.
    "The journey of a thousand miles begins with one step." ~ Lao Tzu

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