It looks mighty fine. I reckon this particular map does not lend itself to this raised hex mapping thing too well. If it works this well on this map then I think it could look more sensible for a larger scale map instead of continental sized. It seems that its the busyness of the terrain that is making it hard to read well. But as an example of how to do this sort of map - its a doozy. The bevel seems to be essential to bring out the 3D nature of each hex. Nice work.