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Thread: Guild City: FAQ

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  1. #1

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    What about shadows, and perspective?

    A long discussion took place about shadows, and finally a decision was made to encourage everyone to adopt a similar time of day and angle of sunlight.

    The preference is for short shadows that do not fall over your neighbour's boundaries - the sort of shadow you might get at about 11 am.

    The sunlight direction ray we are using is available from this post here, along with the global sun settings for CC3 users in the comment immediately below that.

    Though we appreciate that some cartographers find it difficult to work in anything but ISO perspective, the majority of the city will be top down view - the preferred view. You can work in ISO perspective if you want, but you must respect that none of your mapping should overlap any of your neighbour's districts.

    This is the project summary by FAQ - PLEASE DO NOT COMMENT ON THIS THREAD
    Last edited by Mouse; 01-09-2017 at 11:30 PM.

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