Quote Originally Posted by johnvanvliet View Post
as for this

you need a heightmap for that and a tool for sunlight shading
I quite agree, but unless its hidden in some recess that I haven't explored just yet, there is as yet no 3D lighting capability in CC3+. You can do directional shadows with the global sun, but relative heights of objects are not taken into account - not in City Designer they aren't anyway. Most of the time its perfectly adequate for your average city, and it cuts out all the roof angle shading. I don't have to do any of that at all. CC3 does it automatically.