Hi Bradley... may I call you that?

I use CC3 on a very limited budget. That's why all I have are the main components - no extra symbol sets or annuals. That wouldn't stop me from importing a bitmap image scanned from an old school atlas on my shelf to give me the perfect outline to trace the required area of the country, and probably at far less cost and trouble than doing it any other way.

As for parchment... well until recently I would have suggested using one of the many many tiling parchment textures as a background fill (I've even made a few of my own), but its just as easy to borrow a standard piece of parchment like you would use in any raster app (PS/GIMP/you name it - the very same parchment graphics as they use), and import the file onto a sheet of its own - the background sheet perhaps

Hope that helps

Here's a coffee stain you can use as a symbol if you want it....

Coffe stain.png

The only thing you have to remember is that not even png files are transparent when they are imported to CC3, unless you make symbols or texture fills of them. This is a technique I am currently perfecting in my Guild City maps.

Let me know if you are interested in anything I've talked about here and I'll go through it all with you if its not immediately clear. I sometimes forget its not easy to follow a method if you don't already know it