Update:
Had to cut some of the bigger assets like the castle due to time constraints. Figured out how to get the PNG to render with shadow, just have to use a black background when i render. The rocks are an example of shadows with a white back ground, you can see how the shadows are super light, using the black background makes them darker.

Here are some more WIP pictures of what I've been working on.

Cauldron.69955680.pngCauldron.69955678.pngCauldron.69955661.pngPillar2.69955655.jpgMain Render File.69955658.pngBanner1.69955653.png2.pngBush1-Camera 1.111.pngss+(2017-04-03+at+02.14.11)2.jpg

I also tried some different things on the crystals they didn't really fit the rest of my assets so I'm reworking them to my original attempts. Here is the failed attempts.

GemsRed250-Viewset 3.366.pngGems2.699555942.jpgGems2.699556072.png

How do you guys like something like this? Adding painted effects like floaties and glow.

7_Single_Item.jpg

Souricette, i do plan on doing both topdown/isometric of everything I make. Thanks for the interest
Also im not sure if there is a image cap, i thought i remember reading something about it at one point but with finals abound my mind is racing lol, let me know if there is thanks