LOL! now if only I could learn the same lesson myself!!!
LOL! now if only I could learn the same lesson myself!!!
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No one is ever a failure until they give up trying
Okay, I took your advice to heart and redesigned a good number of the town's and castle's roofs. 1 - 4 are the next steps I'll take before adding new stuff to the map in the north and north-west.
Marshford Preview5.jpg
Looking good, Wired
Can't wait to see the shading on it all.
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No one is ever a failure until they give up trying
Just a little bit more...
Marshford Preview6.jpg
Coming on nicely again
I love cemeteries! Used to live in one... seriously - an old gatehouse
Drunks used to wander through on their way home late at night and sit on the bench about 50 yards away from my bedroom window and make quite a lot of noise. Got really fed up with it one night and without bothering to turn on the light I leaned over to shout at them through the open window...
'Excuse me!... People are trying to get some sleep around here, don't you know?'
Didn't occur to me until the next morning why they suddenly sat bolt upright, shot nervous glances at one another, then instantly vanished at quite a tilt up the path away from me like a flock of frightened hens!
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No one is ever a failure until they give up trying
Hah, nice one!
I actually grew up directly opposite of a small chapel and a catholic graveyard. Creeped me the hell out as a kid, seeing all those flickering lights during clear night.
Okay, for my graveyard so far I have thought of these elements (* mark elements I've already drawn): a large crypt*; smaller crypts*; ledgers* in various states of decay; open graves; headstones in various states; a ruined building/tower at the edge of the graveyard/forest. I'm open for further ideas!
You dove head on into city planning and it pays up ! Really nice setup you got here
Poor you!
Yes I imagine all those candles might have given anyone the spooks!
You could try vague avenues of trees with some missing, and all different sizes? Cemeteries always seem to have tree-lined avenues running through them in this country - mostly evergreen oak or yew. Since it was considered to be horribly unlucky to cut yew from a churchyard, most of the yew trees in our cemeteries are outlandishly huge, and some are several centuries old.
The paths that run through the one where I used to live were laid out in a fashion that was reminiscent of an ornamental garden, with lots of circles and curves, but that might have been because it was designed in the early Victorian era.
Unfortunately some of the oldest stones were damaged by vandals in the last couple of decades, so you could have some that are lying down. That might help to make it obvious that this is in fact a cemetery
Hope that helps?
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No one is ever a failure until they give up trying
Oh yes! And an unnecessarily tall wall with wrought iron gates and gatehouses
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying