Hey Kreec
Just a quick question. You want the map to be composed from cubes ?
Anybody here specialize in isometric goodness? I'm looking for something semi-3D, or mathematically just an imitation of 3D, like in old-school games. But my commission would be non-pixelated, smoother and high-def. Here's an old-school example of the type of map I want (this, but without pixelation). It's for a Mario Bros. style movement system.
https://www.google.com/search?q=tact...W4Q7BJTW3f5pM:
I'm pretty flexible about price, within reason. Let me know if you're interested! Just reply here in the thread. Sorry about the lack of privacy, but I don't have PM privileges yet. <-- n00b
Hey Kreec
Just a quick question. You want the map to be composed from cubes ?
If it is regular isometric you want, you can look at my maps here, maybe you will find style you want.
Ok. My turn to make a suggestion
I have no idea what you really want, and I can't help you directly because I don't own the software (which is a requirement for being able to sell/gift the product to others), but a method for producing 2D isometric icons to create something like a city can be done in Sketchup by viewing a real 3D Sketchup model in 'parallel projection' mode at approximately the right angle.
Here is a snapshot of a model I've only just started working on for Guild City (one of the many ongoing Guild community projects), in which you can see a straight street of flat roofed houses (untextured as yet) reproduced at opposite sides of the map. I'm hoping you can see that the parallel projection means that the 3 dimensions remain unaltered despite the bottom street being considerably closer to the camera than the far street at the top, and that the angles between horizontal and vertical remain unchanged throughout. I haven't got the camera angle absolutely spot on for true isometry, but adjusting the camera is as easy as pie.
Fake Isometry.jpg
If this is what you need, then all you need is Sketchup, and/or someone who owns the software (which is absolutely far too expensive to buy for a single project like this) to work with you
EDIT: I don't know what the pro version of Sketchup can produce, but the free version that I am using can export up to 9999 pixels square in a range of bitmap image types.
Last edited by Mouse; 04-30-2017 at 09:19 AM.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Most of my world maps are isometric maps, if none of my works match the prespective you want, maybe someone else can help you. You could help by providing better exmples of what kind of map you need.
Cheers
Edit: Ninja'd by Mouse
Oh sorry Voolf!
I just type really fast, that's all
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
No worries