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Thread: WIP Perspective City using CC3+

  1. #11
    Guild Expert Facebook Connected Tonnichiwa's Avatar
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    And this is the new wall with the buildings scattered around
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  2. #12

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    Oh wow, Tony. Those are beautiful!

    You'll be making the next Perspectives Annual at this rate

  3. #13
    Guild Expert Facebook Connected Tonnichiwa's Avatar
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    Thanks Mouse. Just last night I stumbled upon some new things I want to try to make in Perspectives but I haven't done it yet. I'll post the results if they turn out to work.

  4. #14
    Guild Expert Facebook Connected Tonnichiwa's Avatar
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    Ok, I spent the day working on a military training building and a cathedral. Enjoy
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  5. #15

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    Oh MY!

    The cathedral is very impressive. I'm not sure that copper roof fill you've got on it is really working all that well, though. There's a bit of redundancy going on with it, making it not quite as impressive as the rest of the building.

    You've set me off trying to make a better copper roof texture for you - unless a simple change of scale might sort it out?

  6. #16
    Guild Expert Facebook Connected Tonnichiwa's Avatar
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    Well, I was thinking about putting some dormers in and maybe some things across the top of the roof but I was tired so I haven't done that yet. But I don't think changing the scale of the copper roof will help much. When I tried to do that it just pixelated out no matter what I did. So this one is the best I could get.

    But I'm glad you like the cathedral.

  7. #17

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    I will be uploading my own version of copper roof sheeting in a few minutes to the free texture album on my profile. You are more than welcome to have it if you want it. Its 3000 px square, which means if you convert it the usual way (by uploading it as a fill directly from CC3 - remembering to tick the create new resolutions box) you should have one that you can scale to your hearts content. Its at least 3 x larger than the native fill.

    EDIT: I've had to reduce the size, since it needs to be a png file, so its now only 1500, but its still a lot larger than the native fill, and I've worked to reduce the redundancy as much as I can.
    Last edited by Mouse; 06-16-2017 at 11:53 PM.

  8. #18

  9. #19

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    You're welcome, Tony

    It might work. It might not

    But you've got to try these things

  10. #20
    Guild Expert Facebook Connected Tonnichiwa's Avatar
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    Alright, I've downloaded it and will be putting it into my program soon. Thanks again Sue

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