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    Assuming my tectonics are more or less plausible, I've moved onto elevation and river placement. At the minute, I am trying to make an 'informative' map giving an overview of the terrain and rivers, rather than a fully detailed elevation map. However, I am finding it difficult to create such a map while also making it aesthetically pleasing.

    My attempt so far has basically been to shade in mountainous and elevated areas by hand, but I'm not sure if this style works. Any tips/criticism/comments welcome as usual - especially any ideas on what would make the terrain features go better with the map overall (i.e. are they too dark, fuzzy, etc?). Thanks!

    Terrain.png

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    Guild Artisan Pixie's Avatar
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    Quote Originally Posted by davoush View Post
    Assuming my tectonics are more or less plausible, I've moved onto elevation and river placement.
    Wise decision, I think. Your tectonics are simple yet plausible and you could move on. Before river placement, you might want to give some thought into climate... because, you know, rivers don't fare well crossing deserts (unless it's the Nile)
    It doesn't need to be a fancy, complex simulation, but at least, signal your tropical areas, where inland deserts, what's temperate and where's colder than temperate.

    Quote Originally Posted by davoush View Post
    At the minute, I am trying to make an 'informative' map giving an overview of the terrain and rivers, rather than a fully detailed elevation map. However, I am finding it difficult to create such a map while also making it aesthetically pleasing.
    Because you want it all in one swoop, that's why. It's better for to make plenty of maps - those that are ugly, but informative to you, and those you create afterwards, "artistically".

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