Great start IG - I like the colour scheme. I just seems to be waiting for the blood
Spent some time tinkering with a few generators and a homemade parchment-ish thingy, and here's what I've got after a couple of hours. Certainly more to come I'm sure, but I wanted to get it down here quick so I didn't convince myself to back out again.
-IG
### Latest WIP ###
Maze.png
Great start IG - I like the colour scheme. I just seems to be waiting for the blood
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Very interesting. It will be nice to see how this one progresses. Nice Minotaur by the way.
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That is a great start!! Welcome to the challenge IG!
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Oooohh, nice! I always love the way you do your text/labels.
This looks great (I love mazes!) That's a scary looking dude in the background.
"We are the music makers, and we are the dreamers of dreams"
Thank you. Unfortunately I'm having some difficulty on deciding where to go from here... :/
Errrrr.... big pile of treasure? Location map? Traps and hazards?
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Yeah there will definitely be some treasure in there somewhere. Originally I thought I'd put it in the middle, because that seems like the obvious place for it. But as I'm typing this I'm wondering if it might not add a level of terror to put the treasure somewhere else, so that you have to find it before you find your way out... kinda like two mazes in one. I dunno.. just brainstorming. Thanks for the input!
Not in the middle?
How about the treasure being on another plane, and the only way to getting there being a sort of portal thing at the centre of the maze?
I don't know - I'm having a weird afternoon at the moment, and probably over complicating the issue
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying