Hello everyone !

I'm here today as a newbie in the guild to present my actual work !
The main goal is to create a world as realistic as I can (fortunately I'm pretty patient) to develop a detailed and evolving history on it.
Of course, I need lot of maps to do so !

In order, my first objective was to roughly delimit my seas and continents
I took coastlines from a Civilization game and that's why you see hexagons on the map.
I'm now trying to do a more aesthetic map thanks to all the tutos I found here.

Clear Continents.png

But, in the same time, I'm working on tectonic plates, and even if I studied geograpy for a while, I'm not convinced at all about what I did.
That's why I need your help, to tell me if this puzzle seems ok...
When this one will be fine, I'll be able to finish the first map by putting some volcano islands and archipelagos where they have to be.
As usual, rifts are red, subduction zones are blue, transform faults are green and collision zones are violet.
(I assume that the 22nd plate is not that realistic but I thought it was kind of cool !)

Tectotentative.png

Thanks everyone !