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Thread: A Space station

  1. #11
    Guild Master Falconius's Avatar
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    I think it looks great. I find the kerning on the smaller text to be a little too smooshed together for easy reading, but that may just be me.

  2. #12
    Guild Artisan Francissimo's Avatar
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    Labels is kinda the hard part on this one. I'm trying to give a hud interface feeling to the icons but the balance between a good effect and a readable text is hard to find. Mixing semi-transparent icons on a very contrasted background is also a hard part, i've tried various blending modes for icons and labels but i'm never really happy with the overhaul.
    Update with plan views:
    EXPORT4.jpg
    To play with lights i often get a lense flare image and blend it with the sun, if you put the lense flare exactly on the sun, you have a shinny effect. or you can darken the scene if you blend the lense flare in overlay mode.
    EXPORT5.jpg
    Last edited by Francissimo; 09-10-2017 at 12:13 PM.

  3. #13
    Guild Artisan Francissimo's Avatar
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    Quote Originally Posted by Diamond View Post
    edit: And I just noticed that the eyes on your avatar glow and dim! Have they always done that?
    Yep, for almost 2 years now

  4. #14
    Administrator Facebook Connected Diamond's Avatar
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    This is going to be an Atlas Award nominee for sure. Just beautiful work, man.

    Quote Originally Posted by Francissimo View Post
    Yep, for almost 2 years now
    Call me Mr Unobservant.

  5. #15
    Guild Artisan Francissimo's Avatar
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    Quote Originally Posted by Diamond View Post
    This is going to be an Atlas Award nominee for sure. Just beautiful work, man.
    Thanks, i would be honored if that happens
    The map is almost finished, i guess i'll post it tomorow on the finished map section if no new ideas come with the night.
    EXPORT5.jpg
    Thanks again all for the interested looks and advises. It's really cool to be able to share this passion with a community like the guild.

  6. #16

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    OMG, Francissimo!

    I missed this entire thread, and I can't work out how!

    That's just superb

  7. #17
    Guild Artisan Francissimo's Avatar
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    Quote Originally Posted by Mouse View Post
    OMG, Francissimo!

    I missed this entire thread, and I can't work out how!

    That's just superb
    Thanks Mouse, i know you like space maps so happy to share that one
    A little explanation about the method i used to take the 3D sketchup file of the space station into photoshop:
    basically i do multiple png export of my sketchup view with different settings (one export with only lines, another with shadows ect..) and mixed all those layers with photoshop.
    explication.jpg
    By playing with how your shadows layer blend with colors and textures, you can 'control' the lights of your map.

  8. #18

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    That's really interesting to know, since I have no end of trouble trying to make my Sketchup exports look anywhere near half as good as yours!

    Thank you for the information

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