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Thread: Town of Gurfeld

  1. #1
    Guild Master Falconius's Avatar
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    Default Town of Gurfeld

    This is a project that has been sitting on my shelf for the past year (or longer?) that was mostly an experiment. I wanted to try sculpting or modelling a map, so I made this. I built up plaster on a perfectly smooth tile and did a little water running while it was still wet to try and for realistic water formation, wasn't totally successful but wasn't a total failure either. Anyways I made a bunch of tiny building molds (at a scale of 1 millimeter to 1 meter) and made a bunch of plaster buildings and made this town. The town was more of a test for a larger city map to see what would work or what wouldn't, so really it is a generic (southern European or Mediterranean style base) town. Anyways after sculpting the town I tried taking pictures of it but never really moved forwards with it, and so it sat. I wanted to get some unfinished projects off my table though, and decided to start with this one so I picked it up, and tried to dust it off as best I could and labeled it and finished it as much as satisfies me.

    I wanted to try and keep a clean sort of minimalist look, originally I wanted every thing to be a bunch of whites, I tried it once or twice with greyscale photos and it never look right, and the colours just seemed to work better. The fonts I used aren't ideal, but they serve. What I was looking for was something clean but still with a sense of period that the map is aiming for (late medieval-ish, like 1500's or so), these fonts are mostly a compromise. I've always really loved J. Edwards road labeling style so went with a (poor) copy of his style. Unfortunately for me his building labeling conventions didn't quite suite this project, but they did lead me to putting the labels into the map as opposed to using a number system. Some of them are perhaps a little unclear as to which building they apply but I like the overall look, so cest la vie.

    I did actually find the sketchbook page for this town, but it had none of the information I had thought up whilst sculpting it (place names etc.) but I did remember what all the buildings were supposed to be. So without further ado:

    PhotoTown1.png
    (The colours don't quite match the original, they are warmer than they appear in this png)

  2. #2

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    Oh I love the map!

    Probably not what you wanted, but I instantly thought of wedding cake icing. Its just so beautifully subtle in shading and tone.

    I'm not really all that keen on the outline text. I think it would look a lot better if all the text was the same dark grey, and if any of it appears to be overpowering that way, made fractionally smaller/less bold in those particular cases.

    Overall, though - beautiful

  3. #3
    Guild Grand Master Azélor's Avatar
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    Default

    It look really cool. Before reading the description, I wasn't sure if it was a photography.

    In my opinion, like mouse said, the labels would be better in plain color. Maybe it would be more readable with a simpler font. Gothic fonts are cool but not the easiest to read.

  4. #4
    Guild Master Falconius's Avatar
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    Default

    Thanks guys! Actually wedding cake is kinda the look I was sort of aiming for, needs crisper lines to achieve that though. Paper models would've worked to achieve that. I agree with the outlined font so as per request:
    PhotoTownAlt1.png
    The Gothic is a pain to read I agree, I wish I had one without the crossed S's and with less elaborate capitals (those W's are killer), but still with a Gothic feel. This was the best in my library though. I want to keep the period of the text something more modern would kind of kill that.

    (I'm not very good at the Finished Maps section apparently, it's why I never play here often ).

  5. #5
    Guild Journeyer Guild Supporter onez's Avatar
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    Default

    Wow, at first glance I thought it was a 3D model!

    I love the idea.
    Great modeling also, I'm sure the photograph doesn't really make justice to it.

    Do you have any way of showing us what the model looks like in real life?

  6. #6
    Guild Master Falconius's Avatar
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    I can try, I ain't no good a photography. Anyways I tried to give it a sense of scale by including the mouse and the cutting mat:
    DSCF7657 (Copy).jpgDSCF7658 (Copy).jpgDSCF7659 (Copy).jpg

  7. #7
    Guild Master Facebook Connected - JO -'s Avatar
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    Default

    This is excellent ! It's a great idea and totally unconventional way to draw a map but I find your "exploration" very interesting

  8. #8
    Guild Master Josiah VE's Avatar
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    Holy smokes! I thought this was a 3d model. Wow, it's gorgeous!
    Please paint it.

    I offer map commissions for RPG's, world-building, and books
    PORFOLIO | INSTAGRAM

  9. #9
    Guild Expert Straf's Avatar
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    Default

    Wow! This is original! Nice work Falconius.

  10. #10

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    This is very cool, Falconius! So now, you're mastering Real 3D as well .

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