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Thread: The Strand, tidally locked planet world map. My first real effort

  1. #1

    Wip The Strand, tidally locked planet world map. My first real effort

    Hello all, wanted to share my WIP of my world. I'm working with a mixture of VPPlanetgenerator, GIMP G.Projector and Inkscape. The next step is labels on the map image and I'd love to hear your advice for that. The elements around the map are also subject to change, so if you have an input I'd love to hear it!
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  2. #2
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    This looks really interesting nautilus, I really like the layout here. I've never heard of VPPlanet generator before I'll have to go check that out.

  3. #3

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    Thank you for your comment. VPPG is old, but it gets the job done and most importantly it allows me to zoom in as muchas I like while preserving detail, as it is fractal based.

    I have done a first pass at the labels, what do you think about the colors, are they legible enough?
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  4. #4
    Guild Expert Facebook Connected Caenwyr's Avatar
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    This is looking fantastic! Colour scheme is working beautifully, and the "compass" and the elevation indicator are also very interestingly designed.

    Be sure to check your text though, I managed to find a few typos immediately, and there might be more:

    1. appoximately (under the title),
    2. millevnia (in the block of text below, at the end of line 5),
    3. appox. (in the middle of line 7),
    4. also, I wouldn't put spaces before colons,
    5. in English, the decimal symbol is a dot instead of a comma (so the libration of the planet should be 22.5°),
    6. I would use commas in large numbers instead of spaces (413,155,633 instead of 413 155 633).
    7. And finally, I wouldn't put spaces between numerals after the decimal dot (the mass of your planet should be written like this: 4.35358


    Points 4 and 5 make me wonder if perhaps you're French, or speaking French as your native language
    Caenwyr Cartography


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  5. #5

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    Thanks for the feedback Caenwyr!

    I have caught a couple of the typos myself, but thanks for pointing the rest out! Inkscape doesn't spellcheck unfortunately.
    I was torn between the dot and comma for the decimal notation. I'm German, we use a comma which I think looks better visually, but I know that in English a dot is supposed to be used. I'll think about it some more.

  6. #6
    Guild Expert Facebook Connected Caenwyr's Avatar
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    Oh German, I guess that's pretty close - except it's a totally different language

    Yeah about those dots-versus-commas: being a Dutch speaker myself, I'm also pretty used to using commas to indicate the decimals, but weird as the English rules are, I guess we're supposed to use them when we write English, right? It's a bit like in German (correct me if I'm wrong!), they tend to use a dot to indicate ordinal numbers: first, second, third are written 1., 2. and 3. (as in "der 1. Tag des neuen Jahres"). To me this is weird too, but if I'm writing German, that's the way I write them.

    But don't let this distract you from the most important part of my message: this map is awesome, and your design for both the world itself and the different dials and gauges on the side is just fantastic.
    Caenwyr Cartography


    Check out my portfolio!

  7. #7
    Guild Artisan Facebook Connected Robulous's Avatar
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    Very nice. Tidally locked temperate planets might be extremely common because they'd mostly be around red dwarf stars. These stars last many times the life of even our own sun, so plenty of time for life to evolve. But they'd have to be close to the sun to be warm enough, meaning they're most likely tidally locked and have a huge reddish sun in the sky.

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