Good call on the no blur. It can be used to soften harsh shadows depth or contrast but at a very low opacity.
Looks great, the boulders are well placed.
Good call on the no blur. It can be used to soften harsh shadows depth or contrast but at a very low opacity.
Looks great, the boulders are well placed.
I think I have come up with a good solution to the redundancy that doesn't involve blurring. So here is my next update, and I can now start to dress things up, and get it to the end of the map. I'm actually almost done.
### Latest WIP ###
Chaos Caverns.07.JPG
I think this looks alot better... and not a blur in sight!
Like a thief in the night
she comes with no form
yet tranquility proceeds
the accursed storm...
check out my new Deviant Art page!
https://www.deviantart.com/ladiestorm
You have done what I was thinking of suggesting. If you take a single texture that is very low res then make it seamless and then scale it into a number of scales and then blend them back together again you should have a texture that is mostly representative of the originial but does not suffer from low pixellation. This only fails badly when the pattern is so strong that it shows through. But for grass and rock it should work really well.
Looking real good!!
My Battlemaps Gallery http://www.cartographersguild.com/al...p?albumid=3407
@Redrobes - lol... okay, I have absolutely no clue how to do what you just suggested, and I don't know if I even can in cc3+. What I actually did was take a preset transparent grass fill from cc3+ that was close to the grass fill I was using, and then overlapped them. All I had to do was make sure the transparent grass fill was close enough in hue to make it look natural. If you notice, it's not a 100% match, but that's actually perfect, because wild grass is not uniform in color or texture. That only happens in well manicured lawns.
Like a thief in the night
she comes with no form
yet tranquility proceeds
the accursed storm...
check out my new Deviant Art page!
https://www.deviantart.com/ladiestorm
Looks great and wild... those Monsters should really trim their lawn more![]()
regs tilt
:: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
:: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
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Well, I've worked quite a bit on this map, and though I may continue to tinker it a bit, fix any mistakes or what not... I'm calling it done. So here is my section of the Carverns of Chaos (section 1)
### Latest WIP ###
Chaos Caverns.09.JPG
I hope I have the correct dpi, I don't know how to determine that in cc3+. If someone else knows how to determine that, if you can let me know, I will make sure I have it correct.
Like a thief in the night
she comes with no form
yet tranquility proceeds
the accursed storm...
check out my new Deviant Art page!
https://www.deviantart.com/ladiestorm
I see you got rid of your blur ! Good job ladiestorm !
Looks great! I like all the trees and stuff you've polished it off with. Nice touch!
-IG
Looking great and its important to know when to stop tinkering... not that I know of course![]()
regs tilt
:: My DnD page Encounter Depot free stuff for your game :: My work page Catapult ::
:: Finished Maps :: Competion maps - The Island of Dr. Rorshach ::
:: FREE Tiles - Compasses :: Other Taking a commision - Copyright & Creative Commons ::
Works under CC licence unless mentioned otherwise