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Thread: [WIP] World of Aduhr

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  1. #1
    Guild Artisan Pixie's Avatar
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    Quote Originally Posted by Charerg View Post
    Good to hear that someone besides myself finds this interesting!
    I hope that's just modesty... you have more than one fan around here... I am another one.

    On another topic - 22-levels of topography is a lot. I had 23 at a point and found out that it is too much. You will make your mountainous areas "too fat" with that many levels.

  2. #2
    Guild Artisan Charerg's Avatar
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    Quote Originally Posted by Pixie View Post
    I hope that's just modesty... you have more than one fan around here... I am another one.

    On another topic - 22-levels of topography is a lot. I had 23 at a point and found out that it is too much. You will make your mountainous areas "too fat" with that many levels.
    Oh, I know there's a small community of tectonics weirdos (as I think you put it once) around here, but it's always nice to see some newcomers .

    And you're right, 22 is a lot of levels. What I'm kind of planning is skimping a little on the detail (I think I have a tendency to go for too pixel-perfect in any case), but having more layers, which should make the overall look fairly good. Although some of those high elevation levels are probably going to be fairly marginal.

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