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Thread: [WIP] Kirkbride Insane Asylum 3d Level Design for Mystery Game in Blender.

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  1. #1

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    I can't wait to see the spires and the domes

    I've no idea how you are managing to get your head wrapped around all those different level dimensions. I'm getting confused just trying to think in American storeys instead of English ones! LOL!

    Attic space might have been stuffed full of archived patient records to keep them out of the damp in the basement levels, and out of the way of the active parts of the hospital. Either that or scrupulously empty to prevent fire risks?

    Working at a care home, we used to end up with a lot of property left behind by residents and no longer wanted or never picked up by relatives. H&S laws and Infection Control Policies meant that we couldn't give these things to other residents or even sell them, so we had to dispose of them. There were certain things that tended to be saved and used in the lounges after professional cleaning, though, so I imagine there might be quite a hotch potch of ex-personal belongings up there.

  2. #2
    Administrator Facebook Connected Robbie's Avatar
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    Wip

    I was thinking the attic would be dusty and "unfinished" but I'm not sure...if you read Kirkbride's book he actually mentions the stairs have access to the dome for visitors...I dunno about that...if the dome is the home of a huge water tank, then what are visitors going to get out of it? Oh well.

    In the meantime, I've wrapped my head around a few more bits and pieces. I've added the 4th story of the admin building and the ward projections. That was fun. I've also added some of the beginning structure and columns of the portico entrance. I still need to do steps, but the basic portico structure is in place and it's looking pretty sweet. The render doesn't do it any justice though because there's actually space under the projection behind the columns with window on the 4th story up there overlooking the porch. Maybe if you adjust levels on the image they'll show up.

    Any feedback?

    3dWIP_10.jpg
    3dWIP_11.jpg

    Edit: I looked closer and the second image did not show the underside of the porch at all, so I did a closer view from the ground looking up at the porch.

    3dWIP_12.jpg

    One more update before bed. STAIRS!

    3dWIP_13.jpg
    Last edited by Robbie; 12-06-2017 at 12:47 AM.
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  3. #3

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    Good stuff. blender has a learning curve of mt Everest and pushing through the first model is very hard. Congrats on seeing the Matrix

    P. S. Also, hey there, it's me

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