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Thread: [WIP] Kirkbride Insane Asylum 3d Level Design for Mystery Game in Blender.

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  1. #1
    Administrator Facebook Connected Robbie's Avatar
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    Wip

    I was thinking the attic would be dusty and "unfinished" but I'm not sure...if you read Kirkbride's book he actually mentions the stairs have access to the dome for visitors...I dunno about that...if the dome is the home of a huge water tank, then what are visitors going to get out of it? Oh well.

    In the meantime, I've wrapped my head around a few more bits and pieces. I've added the 4th story of the admin building and the ward projections. That was fun. I've also added some of the beginning structure and columns of the portico entrance. I still need to do steps, but the basic portico structure is in place and it's looking pretty sweet. The render doesn't do it any justice though because there's actually space under the projection behind the columns with window on the 4th story up there overlooking the porch. Maybe if you adjust levels on the image they'll show up.

    Any feedback?

    3dWIP_10.jpg
    3dWIP_11.jpg

    Edit: I looked closer and the second image did not show the underside of the porch at all, so I did a closer view from the ground looking up at the porch.

    3dWIP_12.jpg

    One more update before bed. STAIRS!

    3dWIP_13.jpg
    Last edited by Robbie; 12-06-2017 at 12:47 AM.
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  2. #2

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    Good stuff. blender has a learning curve of mt Everest and pushing through the first model is very hard. Congrats on seeing the Matrix

    P. S. Also, hey there, it's me

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