I don't know this for sure, so please don't kill me if it isn't possible, but I think you may be able to do that in NASAs GProjector.
If you haven't already got it, its here.
Here I have a fine world map:
Sypherion_Final_Texture_small.png
It is Venus, churned through Wilbur and rotated 180 degrees (for reasons).
Let's say that during the terraforming process the planetary engineers stopped Venus's rotation, and then later re-spun it but on a slightly different axis. Is there software out there that will let me manipulate this image to change the axis of rotation? Sort of shift everything north by 15 degrees, while appropriately deforming things to keep the equirectangular projection?
Actually, I would want to do this with the original Venus grayscale heightmap. But is there a straightforward way to do this?
My decade-long worldbuilding project: https://cartographersguild.com/showt...=25569&page=10
I don't know this for sure, so please don't kill me if it isn't possible, but I think you may be able to do that in NASAs GProjector.
If you haven't already got it, its here.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
No, G.Projector can't do oblique projections. GDAL should be able to do it but it'll involve learning how to set up a custom oblique projection in Proj.4 syntax.
The energy requirements for altering a planet's rotation like that are up in "if you can do it, you don't need to" territory.
Stopping the rotation of the planet would destroy everything on the surface except the landscape.
They might not need to stop the planet to change the axis.
My Deviantart: https://vincent--l.deviantart.com/
Actually you can shift the continents northwards 15 degrees with GProjector while preserving their shapes. Just pick the "Equirectangular Oblique" and set the center at -15N.
Looks like this for Earth, as an example:
Untitled map.png
I assume this is what you wanted to do?
Edit: I should clarify that this shifts the "center of the map" to -15 N (aka 15 S), so if the "center" is located at 0 E (over the Atlantic), then areas around the Pacific will actually shift southwards (see Alaska and Eastern Siberia in the example map).
Last edited by Charerg; 12-18-2017 at 06:44 PM.
It doesn't preserve the latitudes. It bends.
My Deviantart: https://vincent--l.deviantart.com/
Not the original latitudes, no. What it effectively does is that it shifts the location of the poles. The shapes of the continents are preserved, however, and the resulting map can projected to a globe no problem.
Here's a view from the south pole from the example map:
Screen.PNG
As I understand it, this is what acrosome wanted to do, to shift the rotational axis?
Last edited by Charerg; 12-18-2017 at 07:11 PM.
G.Plates will do it, and so will fractal terrains, I don't know how to load a custom image into fractal terrains but it's very simple to get a raster image into G.Plates and start dragging things around.
Resolution is quite low on the demo version of Fractal Terrains
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Yes! That's what I wanted to do! Awesome. (I already have GProjector, actually, I just didn't know it could do that.)
EDIT--- But, dammit, the largest image that GProjector will export is 7500 px in the longest dimension and my original is 8192 px. I'd hate to lose the resolution.
Last edited by acrosome; 12-18-2017 at 09:30 PM.
My decade-long worldbuilding project: https://cartographersguild.com/showt...=25569&page=10