Page 2 of 2 FirstFirst 12
Results 11 to 16 of 16

Thread: Shardom Empyron

  1. #11
    Guild Expert DanielHasenbos's Avatar
    Join Date
    Mar 2015
    Location
    The Netherlands
    Posts
    1,623

    Default

    That's a lot better. It's not to heavy, and especially when zoomed in it's very clear that it's a desert. Zoomed out it blends with the rest of the terrain texture a but more. I assume (and hope) you are going to use the same style as your Batikshal and Safrân maps and with the color added I think the desert should come out very nicely.

  2. #12

    Default

    Thanks Daniel, and yes, I'm gonna use the same style for all the countries, including this one.

  3. #13

    Default

    Small update...
    I'm having troubles to get the cities "right", so I took quite a long time to do those 2 new ones.

    ### Latest WIP ###
    Shardom Empyron.jpg

  4. #14

    Default

    Loving the mountains, Ilanthar

    Not sure about the dunes. To me, those horizontal lines look a bit 'landscape' in comparison to the ISO settlement and mountain symbols, but its early days yet, and dunes are probably not very easy to express at this kind of scale...

  5. #15
    Guild Master Josiah VE's Avatar
    Join Date
    Feb 2016
    Location
    Winnipeg, Manitoba, Canada
    Posts
    2,099

    Default

    Love the look of this so far Ilanthar. The illustrations are epic as well!

    I offer map commissions for RPG's, world-building, and books
    PORFOLIO | INSTAGRAM

  6. #16
    Professional Artist ThomasR's Avatar
    Join Date
    Nov 2015
    Location
    Angers, France
    Posts
    4,180

    Default

    The mountains in the south have an almost AbuLafia flavor. Great job !

Page 2 of 2 FirstFirst 12

Tags for this Thread

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •