I would recommend you to maybe shorten the grass lines, even though they have a different shape from the waves, once you get inland it gets a little confusing to tell between waves and grass.
Another suggestion is to use different thickness. The smaller details should be in thinner traits, whereas big features such as mountains or coastlines thick. Also, since the texture tends to fill blanks inland, but not on the ocean, its easy to tell apart water from earth, but on earth it gets hard to seperate regions and to locate cities. Again, maybe thinning the lines for vegetation or maybe simply lessen the texture to make it less clustered.
What I do applaud! The letters and the scrolls! Awesome!
What I really find attractive: the dragon and the bird.
What's great: a spherical map with a frame.