Quite cool. I think you're the only one to have a land a little similar to mine.
right now just playing around
base shape i drew
land1.png
right now the remapping is a bit off , covering too big of an area ( the lat/long lines are every 2 degrees )
i think i will use 0.5 degrees and rewarp the projection and relocate it from
right now it is about where Greece is
Code:ProjectionName = Orthographic CenterLatitude = 39.4 <degrees> CenterLongitude = 23.05 <degrees>
i should have time to work on this ? maybe
Last edited by johnvanvliet; 01-21-2018 at 11:20 PM.
--- 90 seconds to Midnight ---
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--- Penguin power!!! ---
update , just a 8 bit normalized copy of the 32bit float heightmap
added land to the north - a bit of "badlands" and a valley
up1.png
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--- 90 seconds to Midnight ---
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--- Penguin power!!! ---
just an update
added erosion using r.terraflow in GRASS
NewLand4.png
a 8 bit copy of the 32 bit float image
now on to adding a color image to the heightmap
--- 90 seconds to Midnight ---
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--- Penguin power!!! ---
an update
i noticed just now a slight mis alignment from blender and GRASS ( the rivers )
just about an hour of work so far needs to be redone
wip.png
the base texture is done using blender nodes , then gimp to edit it
the silt sea still needs work , it is a brackish marsh
Last edited by johnvanvliet; 01-21-2018 at 07:15 PM.
--- 90 seconds to Midnight ---
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--- Penguin power!!! ---
fixed the bad alignment and the coloring ( mostly ) ,so on to the label layer
-- the default label png provided used as a overlay for now
wip1.png
render of the texture on the 500 meg mesh created from the heightmap
wip1Render.png
Mid Morning sun
-- added later
added a grid in Mercator projection of the map
### latest wip ###
wip1Render1.png
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Last edited by johnvanvliet; 01-24-2018 at 02:04 PM.
--- 90 seconds to Midnight ---
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--- Penguin power!!! ---
Ummm... You seem to have forgotten the ### Latest WIP ### tag.
I'm surprised one of the more chatty members hasn't mentioned it already.
(I normally just sit in the corner and watch.)
Last edited by bkh1914; 01-22-2018 at 09:30 PM.