Very nice! I like the style.
assets.jpg
This is my first attempt at modular tiles. I intend to use it for my own D&D campaigns, so I've published it for free at my Patreon page.
Drawn on paper, scanned, coloured in Photoshop. I use MapTool, and the tiles work fine. Not sure about roll20 yet, since I don't use it.
This is just the first batch of basic hallways and two larger rooms. I intend to expand on this with additional assets.
Suggestions are always welcome!
Very nice! I like the style.
Nice! The lineart has a hint of pixelation to it, due to the scanning I assume, but I actually really like how it looks. It makes me think of older video games.
These are very nicely drawn, and it's generous of you to make them available for free.
"We are the music makers, and we are the dreamers of dreams"
Ah... I'm not entirely certain if I used the right word there. I just can't think of a more fitting one. I meant that there is a visible roughness to the lines, I don't really know how else to say this. In Photoshop terms, like how the lines drawn by the Pencil tool are 'pixelated' compared to the ones drawn by the regular Brush.
Sorry if I'm not making sense, I'm sure you can tell English is not my first language...
But as I said, I don't think it looks bad. Quite the opposite in fact, it gives the tiles a cool vintage look.
It actually looks a lot like it was scanned with one of the formats that automatically applies a threshold like .tiff does. A tiny blur on the scanned line art layer would help it. Rescanning in a grayscale rather than black & white setting, or using levels instead of threshold if the threshold was manually done would help more.
Other than the scanning artifacts it looks fantastic; I love the coloration and lighting.
Gidde's just zis girl, you know?
My finished maps | My deviantART gallery
My tutorials: Textured forests in GIMP, Hand-Drawn Mapping for the Artistically Challenged
Gidde broke it down better than I could
Thank you all for the feedback, I will keep an eye out on the edgy-ness in the future.