Woot!
Another entry!
-Rob A>
Here is my entry for the November Challenge. It's a fairly simple hex-map of a region of space I created in the Star Wars Galaxy.
It was created using Campaign Cartographer 3.
### Latest WIP ###
borean_full_size_map.jpg
"Listen, strange women lyin' in ponds distributin' swords is no basis for a system of government."
My Albums - My Portfolio
Woot!
Another entry!
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Good Work!
Daniel the Neon Knight: Campaign Cartographer User
Never use a big word when a diminutive one will suffice!
Any questions on CC3? Post them with CC3 in the Subject Line!
MY 'FAMOUS' CC3 MAPS: Thunderspire; Pyramid of Shadows; King of the Trollhaunt Warrens; Demon Queen's Enclave
Coolness. I love that this challenge has pulled in so many entries.
Huh. I'll have to use that idea for mapping the Inner Sphere. Only 1 hex = 5-10 light years.
May I?
edit: agreed. As I said, if you do another Sci-Fi, I may be able to participate next time.
Yet anotherr new entry...Cool stuff!
Though I think a darker background might have worked better - just my opinion
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Cereth: A good challenge entry in the familiar Star Wars setting.
Bedwyr: There are maps for the Battletech available on the web.
http://heim.ifi.uio.no/~oysteint/ISMP.html
http://www.geocities.com/Area51/Vault/2493/
Google Groups for FGII Games:
European FG2 RPG - Fridays & Sundays (8pm UK time)
Using Ultimate FGII and can accept unlicensed player connections on some of the games
Valerian: These are very well known to me. I was referring to the potential of mounting them against hexes and navigating via hex. Don't know why it never occured to me. I suppose it's not a bit deal since you just do point-to-point travel when jumping systems, but the hex thing intrigues me.