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Thread: February 2019 Challenge : KC Outpost Nr 09020317

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    Guild Artisan Guild Supporter Tenia's Avatar
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    How how, impressive, a bold choice of colours, zooming in it is great, zooming out I would tend to reduce the contrast/lighting maybe ? Juste my two cents

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    Guild Master Facebook Connected - JO -'s Avatar
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    Quote Originally Posted by Tenia View Post
    How how, impressive, a bold choice of colours, zooming in it is great, zooming out I would tend to reduce the contrast/lighting maybe ? Juste my two cents
    Thanks ! You mean make the lights less bright ? Or make the darkness brighter ?

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    Guild Artisan Guild Supporter Tenia's Avatar
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    Quote Originally Posted by - JO - View Post
    Thanks ! You mean make the lights less bright ? Or make the darkness brighter ?
    Hey JO, sorry for the late response I think that Kacey had explained that better that I could do, zoomed out I feel like I'm seeing spots of blue lights in the upper halls, but maybe it is intented ? Anyway, it is just a personal impression and a very minor thing, you already did a great work. Comparing the latest versions, I prefer KCPC02 and KCPC03B, just a personal opinion of course

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    Guild Master Facebook Connected - JO -'s Avatar
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    Quote Originally Posted by Tenia View Post
    Hey JO, sorry for the late response I think that Kacey had explained that better that I could do, zoomed out I feel like I'm seeing spots of blue lights in the upper halls, but maybe it is intented ? Anyway, it is just a personal impression and a very minor thing, you already did a great work. Comparing the latest versions, I prefer KCPC02 and KCPC03B, just a personal opinion of course
    Hi! No problem.... Thank you for responding!
    So indeed, blue light spots are wanted in all rooms: it is an outpost abandoned long ago by an advanced civilization. I therefore started with the idea of an abandoned structure, partially in ruins and flooded, whose energy source would be diminished: hence the idea of a weak, restricted and limited light around the light sources (i.e. these kinds of sculptures in low relief in the walls). On the zoomed out image, you can only see spots of blue light. I let them for in corridors and small rooms. But I added lights in the big rooms, this way, the general image is more diversified, and we can better guess the presence of rooms with things inside.
    I think I like the second solutions best (as you do, if I understand well)... So I'm going to start on this path for the next steps

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