I love the effect that looks like an oil paint texture, how did you achieve that? It's a unique and very effective style, I love it.
My only criticism is the text is quite hard to read.
I love the effect that looks like an oil paint texture, how did you achieve that? It's a unique and very effective style, I love it.
My only criticism is the text is quite hard to read.
Thanks again for all the feedback and questions and criticism.
To answer some of the questions that popped up:
1. The maps purpose is solely out of the joy of world building and further advancing my skills with photoshop, as well as creating a home-brew world for my private game of D&D.
2. The technique I use could best be described as photo-bashing. Because I used probably around 150 real world satellite images and around 20 to 35 different textures and concept art brushes to create the look and feel of this map.
I spend around 15 hours scavenging the web for the best fitting satellite recources and images. Then I spend around 25+ hours in photoshop alone to Frankenstein all these bits and pieces together (where most of the time each individual layer has around 3 to 4 additional color blending, speed paint and concept art brushes applied to it).
The Iconography is clearly a homage to the Elders Scrolls Series and medieval Europe. But done with a more personal twist.
The readability of the fonts is quite good in the original size (40x60 cm), but due to file size and resolution limitations here I had to resize the whole map down to around 25% and reduce the dpi to 74.
The final look is a combination of some Highpass Filters, the actual "oil painting filter" from CC2020 and some tweaks within the layer visibility and blending settings.
I hope I have answered all questions so far
And thanks again for all the kind words, they are highly appreciated.