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Thread: Teacup's Atlas

  1. #11

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    Incredible project! I can't wait to see it develop!

    You could consider using "green stuff" it's an air dry clay used for miniature modelling - try googling "warhammer green stuff" or "army painter green stuff". Very expensive, so covering a globe might be tough - but as a medium I think it'd work well. Definitely worth a doing a media trial.

  2. #12
    Guild Member Facebook Connected sarawinter's Avatar
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    Quote Originally Posted by Shamension View Post
    Incredible project! I can't wait to see it develop!

    You could consider using "green stuff" it's an air dry clay used for miniature modelling - try googling "warhammer green stuff" or "army painter green stuff". Very expensive, so covering a globe might be tough - but as a medium I think it'd work well. Definitely worth a doing a media trial.
    Thanks! And for the tip

    I bought a jar of Liquitex Modeling Paste according to @Vigilus' suggestion and it is working really well

    Quite amazingy well actually... It has a slightly sandy texture and smells a little strange, but it sticks very well to the surface of the globe. The surface is relatively matte which I think is why it sticks so well. I was actually able to sandpaper the paste after it had dried to smooth out some areas that were too rough.

    I have not yet decided if I want to make the ocean floors textured too, we'll see.

    Here are some pictures:

    ### Latest WIP ###
    20200919_205417.jpg
    Before sand papering.

    20200919_205750.jpg
    After sand papering.

    I cant wait to color this in
    Last edited by sarawinter; 09-20-2020 at 05:45 PM. Reason: fixed typo

  3. #13

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    Looking good! Save all the touch up details for the very end to save a lot of time. Obsessing over every little detail at this stage is a little pointless. One obsessive pass at the end is all you need!

  4. #14
    Guild Member Facebook Connected sarawinter's Avatar
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    Quote Originally Posted by Vigilus View Post
    Looking good! Save all the touch up details for the very end to save a lot of time. Obsessing over every little detail at this stage is a little pointless. One obsessive pass at the end is all you need!
    Haha! Good tip! I will keep that in mind

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