My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
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Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Ok, so I did up a lil woodcut effect. It's not perfect, but it looks okay.
How I did it:
1. Copy the "land" layer, remove all layer styles, set the layer's fill to 0% (on the layers palette) and rename it to "wood effect".
2. Add a layer style of stroke, set the size to 50, outside, and where it says "Fill Type" choose "pattern". Use a black and white stripe pattern (mine is a 6x1 pixel pattern; 3b & 3w).
3. Create a new layer and link it to this layer, move the new layer under the "wood effect" layer. Click on the "wood effect" layer and merge down (ctrl-e). This removes the layer style and rasterizes the layer.
4. Filter > Distort > Ripple = size is 50 and the type is small. Now our stripes have a little wave.
5. Ctrl-click on the "land" layer (in the layers palette). Select > Modify > Expand = 25. Select > Feather = 25. Select > Inverse. Hit the Delete key 2 or 3 times then deselect.
6. Add a layer style color overlay of something brown (I chose 402010, rgb 64, 32, 16). Set the mode to overlay.
7. On the layers palette, change the fill to 67% to make the black less prevalent in favor of the brown.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
ooooo... dats purdy!
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.