Page 10 of 44 FirstFirst ... 6789101112131420 ... LastLast
Results 91 to 100 of 440

Thread: Middle Earth DEM Project

  1. #91
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,256
    Blog Entries
    8

    Post

    Quote Originally Posted by monks View Post
    correcting the rivers...compared to the one above
    Cool stuff. It was trollshaws05 that had the oddest rivers in it tho Will comment more later...

  2. #92
    Guild Adept monks's Avatar
    Join Date
    Dec 2007
    Location
    Manchester, UK
    Posts
    291

    Post

    Thanks Steel General. We need all the encouragement we can get haha. We appreciate all support!

    Robes, I'm doing the western flank today so they'll be sorted.

    monks

  3. #93
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,256
    Blog Entries
    8

    Post

    Quick Q, Are you moving the terrain to fit the rivers or moving rivers. I.e. are my rivers still correct ?

  4. #94
    Guild Adept monks's Avatar
    Join Date
    Dec 2007
    Location
    Manchester, UK
    Posts
    291

    Post

    just sent you email regarding this

    monks

  5. #95

  6. #96
    Guild Adept monks's Avatar
    Join Date
    Dec 2007
    Location
    Manchester, UK
    Posts
    291

    Post

    Ok, terrain is going into World Machine today. We're aiming for a end of month deadline with this particular run so the terrain will not be the end product by any means. BUT, having said that, at least it will be a product AND I think it will pretty damn fine too. onwards...!
    I should point out that this terrain has absolutely no erosion applied to it as yet. Once that goes in, terrain quality will increase dramatically.



    monks

  7. #97
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,256
    Blog Entries
    8

    Post

    V Cool. I have been on the Veg Bias Map last night. So ill post where I am at to this point.
    Attached Images Attached Images

  8. #98
    Guild Adept monks's Avatar
    Join Date
    Dec 2007
    Location
    Manchester, UK
    Posts
    291

    Post

    woah! I love the way that we can make variation on such global scales. That's what's going to be required. Don't want to have a Middle Earth sized pool table heh...but we might get a pool table sized Middle earth with this map haha!

    monks

  9. #99
    Guild Adept SeerBlue's Avatar
    Join Date
    Jan 2008
    Location
    Black hills of South Dakota
    Posts
    257

    Post

    hey, I didn't even know this thread was active, teach me not to scroll down, won't it.
    Looking pretty dang good.
    SeerBlue
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  10. #100
    Administrator Redrobes's Avatar
    Join Date
    Dec 2007
    Location
    England
    Posts
    7,256
    Blog Entries
    8

    Post

    Were going for a render with minimal erosion, rivers and so on. We want just something, anything which galvanizes what has been done so far. The scripts were written a while ago and Monks is just finishing off some more terrain. Once that is done then with some luck the scripts with minor tweaking will run a full render through. After that would you be able to do some insprired carto magic on them to make the web pages ? Do you have a PC with that still on it ?

Page 10 of 44 FirstFirst ... 6789101112131420 ... LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •