First of all, thank you, worldbuilding pasta, for the very useful tip. As it turned out, I WAS using the T21 topography input files when I should have created a new set for the T42. I'll be sure to remember this in future simulations.
Thanks also for explaining the issue with the precipitation; I'll definitely make use of that script you referred to.
Here's my latest progress for my first continent, with and without the texture map.
First Continent2.png
First Continent.png
In case you're interested, I used Wilbur and Photoshop to create these images.
To all experienced cartographers, please let me know if I'm anywhere close to my goal of rendering realistic topography. I'm considering using a real DEM in case the vote is a "no."
Thanks!
Peter