waldronate, Diamond, thanks for the advice! I did some more experimentation with the mountains.

1. Like you said, waldronate, I traced over the mountains with one line every three 'squiggles' or so.
mountain_steps_1.png

2. I then made a satellite ridge at every corner, alternating from side to side as to not make any one corner too crowded.
mountain_steps_2.png

3. At each of those corners along with the main ridge corners, I made a little detail run line like Diamond suggested
mountain_steps_3.png

4. I then put detail lines between the lines I already drew (Also it looks like I kinda slacked on the detail lines to the top-right of the mountain range, so look to the bottom-left for what I'm mainly looking for)
mountain_steps_4.png

5. Then I did some basic shading
mountain_steps_5.png

Is this better? Or should the lines be more wiggle-waggly, like the below?
mountain_sample_1.png