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  1. #1
    Guild Adept monks's Avatar
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    once Middle Earth is done....Sacre Bleu!!!!!..as if? hahaha

    There are so many cool worlds to do- concurrently even...that's an old dream of mine. Greyhawk would be up there

    monks

  2. #2
    Administrator Redrobes's Avatar
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    Well at least we have the know how and tools to do it. I think Anna might be a tad upset if we did tho.

    Monks - would you say our map is 2275 miles across ? Is that a pretty accurate figure ? I have taken it from other maps scale and tried to align it to ours. I am cooking up something incredibly cool again but you will have to wait but I know your going to like it heh heh...

  3. #3
    Guild Adept monks's Avatar
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    It's 4000 km across to the T. whatever that is in miles to the gallon...

    ooh! haha

    Mountains half done I'd say...



    monks
    Last edited by monks; 01-17-2009 at 08:47 PM.

  4. #4
    Administrator Redrobes's Avatar
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    Thanks and nice pic - coming along nicely. I scaled up ME to that exact size and found a bug in VDale which now having looked and fixed it is really obscure - like had to have a child icon at a -ve position rounded to exact multiple of 100 miles and it loads it up wrong. Fixed now but that was a surprise. Anyway, continuing with my mystery cool thing...

  5. #5
    Guild Adept SeerBlue's Avatar
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    Looking reaallly great Monks,

    RR, how dare you, I hate mysteries, I cast a pox of stale ale reeking bogs upon thee!,,,,not really, though I will spend untold hours trying to guess what you are up to and still be wrong.

    The FHCO have been busy with xfrog making trees and plants, I just have to find time to convert the pics and upload them to snapgallows, truly otherworldy things they make.
    SeerBlue
    SeerBlue is me, but more importantly the Four Happy Carpet Orcs +2 (FHCO +2) are Lizzy (BumbleMouse, 16), Race (Raith Eliathy, 11), Roy (Ol' Horsehair, 9), and Lena Marie (Lemur, 6) Kimi (Whurm,2), and Sachiko (MoMo,1)
    All creative inspiration is theirs, from characters to maps to tells, I only fill in the details.

  6. #6
    Guild Adept monks's Avatar
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    The hills mask has gone in.
    I'm going to add gentle undulating noise to everywhere bar the mountains. then a smaller scale noise likewise. this saves you doing it Robes. WM has the advanced perlin which really excels as this multifractal stuff. I'd still rather do that stuff by hand but time presses on.

    At the moment the terrain has a little preview erosion going on in WM in realtime, but I'll take this off before exporting.

    I think I'll put the stone fields in as well- use a mutilfractal breakup.



    monks

  7. #7
    Guild Adept monks's Avatar
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    Just realised, I think I'll have to subtract the rivers mask from the hills mask. I used a blur on the hills mask within WM which may cause problems for rivers.- don't know yet. REMIND ME!

    monks

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