I DM two French creations : Oltréé (for which I can pitch the system that is fun) and Cœurs Vaillants (Brave and the Bold in English) in its second iteration. I also love Cairn, Knave, Primal Quest and Into the Odd but I often stripp Macchiato Monsters for parts as it's a wonder (open-magic-system !!!).
Also, everything from the Merry Mushmen is gold (KNOCK! above all else) and Emily Allen procedural dungeons are very fun to play with.
What are yours ?
To answer Naima's original post, I've started with RuneQuest and Call of Cthulhu, playeda bit of Star Wars D6, Deadlands, some French crazy games named In Nomine Satanis/Magna Veritas and Bitume (Mad Max with camembert) and strangely tried DnD products quite late (and they're mostly not to my taste as I find the class and alignment system quite rigid) playing a bit of ADD, DD3 and 3.5 then DD5. Later I discovered DD1 and the B&X system and found it refreshing as a toolbox mainly. Nowadays, I want rules lite systems that I tinker with, adding various parts taken elsewhere. Full improv with tools to streamline the games (the only way I can DM).
Last edited by ThomasR; 04-08-2024 at 10:45 AM.
I've heard the French had their own vibrant OSR scene. Very cool. I'm familiar with Cairn and Into the Odd (though haven't had the opportunity to play either). I've Kickstarted Ben Milton's Knave and am eagerly awaiting its fulfilment. And yes, I agree with you about Merry Mushmen. I've got the first two issues of Knock and want to complete the set.
Like you I like to tinker and hack systems and mostly play with my own homebrewed OSR system. When not playing that however my first go-to would be some form of Basic D&D or its clone. Old School Essentials is wonderful and so easy to use. BECMI / RC fills in some important gaps of Basic D&D and answers questions like, what do I do once my character has built a stronghold, and what the hell do I do with all this treasure I've amassed?
Cheers,
-Arsheesh
Dnd5e! Although have been dabbling with Kids on Bikes more.
Pathfinder 1e/2e I love both equally and have started my GM life in 2e. Despite what most others think I love DND 4E more than any other DND minus perhaps ADND(It feels like looking into a Time Capsule) and as for the least just because of the sheer incompetence and hypocrisy involved with it; DND 5E, I still wonder why is it so popular.
I very much enjoy D&D 5e, with all the content that's out there and my familiarity with it I can bend it to suit whatever setting or story I want to tell. the Kid's on Bikes system is fabulous for more roleplay/story driven games, and is mightily flexible too. I'm just dipping my toes into Heart & Spire from Rowan, Rook And Decard, but those seem like a blast if I can run them. The character choices are crazy in a good way.