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Thread: The Kingdoms of Efforopotamia over the millennia

  1. #11

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    Your continent shapes and coastlines are highly naturalistic. Not something that's seen too often in fantasy maps (they tend to be noisier/squigglier, and uniformly so).

  2. #12
    Guild Journeyer randigpanzrall's Avatar
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    Thank you, brauthaz, for your comment.

    In fact, I try to design and develop my coastlines myself from scretch, orienting myself more towards realities and physical fundamentals. If you look at existing continents, they usually look quite homogeneous and clear on the appropriate scale and rarely look strongly structured and fissured. Such coasts are more likely to be found at different scales, i.e. when you start zooming in from the continent and into the land masses.

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