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Thread: Dec 24/Jan/Feb 25 Lite Challenge: DUSKTIDE (Non-entry)

  1. #21
    Guild Expert Facebook Connected XCali's Avatar
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    Slowly but steadily the city is filling up. I don't want to rush this part, it shows later on.

    Also, started playing with textures to give the map more character. Today's tip, I make 2 texture layers of a certain texture, one is on almost/full opacity Overlay. The top one is on low opacity multiply. (Basically what this does, it keeps the map bright enough without losing so much of the darker parts of the texture)
    -
    (And importantly, I added layer masks on the Texture layer and gently made invisible parts of the texture where it is intrusive, like on the Countess.)

    Dusktide_Port_v1b_9.jpeg

    Remember to post POINTS of INTERESTS you would want on this TTRPG map. Suggestions are welcome
    Last edited by XCali; 01-28-2025 at 05:55 AM.

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  2. #22

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    Geewhiz! There are so many points of interest, how can I add to them?

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  3. #23
    Administrator Facebook Connected Diamond's Avatar
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    Agreed; that ear fix looks better.

  4. #24
    Community Leader Bogie's Avatar
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    One idea for a point of interest: a shipwreck. Could be on a beach or underwater or hung up on a rock that it crashed into.
    The countess looks amazing!

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