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Thread: February Entry: Shadizaar - Split, Splintered & Sundered

  1. #31
    Guild Artisan Hoel's Avatar
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    Keep it up, it's still a week to go!

  2. #32
    Community Leader Facebook Connected Steel General's Avatar
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    Was able to get several hours in on this here beastie today, but the shoulder is starting to act up so time to take a break.

    Finished the Temple Ward, pretty much finished the Bridge Ward (it may need a little tweaking), and started on The Gray Gardens - the city's main cemetery/memorial park.

    As always feel free to leave comments, suggestions, etc.
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    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  3. #33
    Community Leader Facebook Connected Ascension's Avatar
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    It's lookin awesome but yer Baghdad map is showing. If you leave in the airport you gotta put somewhere a sign about "all your base are belong to us".
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  4. #34
    Guild Artisan Hoel's Avatar
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    That's funny
    But it's great to use some real world map as a sketch...

  5. #35
    Community Leader Facebook Connected Steel General's Avatar
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    Awww Poop! I hate it when my Bagdhad show through...

    I thought I turned it off before I generated the .jpg

    Oh well no biggie, its not like I'm trying to hide the fact that I used that as a base.
    Last edited by Steel General; 02-14-2009 at 09:37 PM.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  6. #36
    Guild Member tcberry's Avatar
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    Haha. Oh snap.

    Seriously, though. Map's looking nice.

  7. #37
    Community Leader Facebook Connected Steel General's Avatar
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    Wip Today's update...

    Another good chunk of progress today...I'm actually seeing a tiny, little light at the end of the tunnel (let's hope it's not an on-coming train ).

    Let's see...finished the Gray Gardens, the Maegus College/Ward, the Craft Ward (also contains some bureaucratic buildings). Added some more roads, a couple of carvansary and some labels.

    I think that's about it.

    ### Latest WIP ###
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    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  8. #38
    Community Leader Facebook Connected Steel General's Avatar
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    Wip Today's update - I might just get this thing finished

    OK, here's today's update...still quite a bit to do, but it's coming along.

    ### Latest WIP ###
    Attached Images Attached Images
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



  9. #39

  10. #40
    Community Leader Facebook Connected Steel General's Avatar
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    Thanks Ravs...

    The 'stringy' buildings are groups of small stalls, etc. I wanted them to look at haphazard and 'thrown together'.

    PS: I went back and took another look at the market stalls and they didn't seem quite right. So I experimented a bit and removed the outer-walls from them. I think it looks much better now, the change will be included in my next update.
    Last edited by Steel General; 02-17-2009 at 09:43 PM.
    My Finished Maps | My Challenge Maps | Still poking around occasionally...

    Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.



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