Very since Salama!
i like the shading you managed. Guess that is the advantage of using a tablet, eh?
-Rob A>
This is my first post in here and I decided to use it to post one of my finished maps. It's a small village by the river which sits on stilts above a muddy ground. The map was done in Photoshop with Wacom board.
Village_by_the_river.jpg
Very since Salama!
i like the shading you managed. Guess that is the advantage of using a tablet, eh?
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
Nice!
I think the only 'criticism' I would have is that the shadowing isn't consistent, but I'm bad about that as well so it's not a big deal.
My Finished Maps | My Challenge Maps | Still poking around occasionally...
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
This is excellent. Only thing I'd add is some blocks on the gray stone structures. Man, I gotta get me a tablet, this is nice.
If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
-J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)
My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps
Very nice.
I agree with SG about the shadows - your boardwalks are throwing the same length of shadows as the castles!
I love the dark lines and dirtied up textures. This is very pretty indeed. Welcome over.
Thanks everyone for your comments! Absolutely true about the shadows, didn't even think about it earlier. That's one thing to keep in mind when making my next map.