My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
With the script I munged up, if I start with this:
before.png
and do a selection to alpha then alpha to path, running the script will do this:
after.png
Enlarging and shrinking the selection first (to make an outside path and an inside path), then running the script first on the outside then on the inside I got something like this (after playing with spacing and such):
after2.png
Of course, randomness lengths could be added in. Unfortunately, pdb calls won't use new settings like jitter ;(
Let me know and I'll upload a copy if this is the effect you are looking for.
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Rob, I just had a thought, what if you use your top down mountain technique with the angular gradient fill, and then run this on top of the resulting height map?
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
I'd be interested in getting my hands on this, for just the reason Joe mentioned.
It does take a bit of futzing about.... Here is the result on the HF of the recent mountain tut I had posted.
The lines are a bit regular... adding some random to the code would probably help.
test.png
-Rob A>
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com
My Finished Maps
Works in Progress(or abandoned tests)
My Tutorials:
Explanation of Layer Masks in GIMP
How to create ISO Mountains in GIMP/PS using the Smudge tool
----------------------------------------------------------
Unless otherwise stated by me in the post, all work is licensed under a Creative Commons Attribution-Noncommercial 3.0 United States License.
Even if not, if I've got the outline of the mountains on a transparent layer, I can alpha to selection, then run a stroke selection or two with paintbrushes or erasers set to jitter or something to break up the lines and give it some randomnes, even if it turns out to be too difficult to add the randomness into the script itself.
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Pimping my worldmap here. Still WIP... long way to go, but I'm pretty proud of what I've done so far...
OK, I rewrote it as a script and added a bunch of parameters.
Start with the defaults. It shows up under the Edit menu...
It works against a path, not a selection, so you will have to convert a selection to a path.
The only "weirdness" about it is that path slope is not differentiated by direction. here is a sample run on a circle to show you what I mean....
temp.jpg
The top half stokes "inwards" first and the bottom half strokes "outward" first.
Depending on the pressure this might not matter, but it can be worked around by selecting inside the path (assuming it is closed) with a path to selection, running the script, then inverting the selection and running it again.
Have fun!
-Rob A>
Last edited by RobA; 03-06-2009 at 11:59 AM. Reason: Updated, see below...
My tutorials: Using GIMP to Create an Artistic Regional Map ~ All My Tutorials
My GIMP Scripts: Rotating Brush ~ Gradient from Image ~ Mosaic Tile Helper ~ Random Density Map ~ Subterranean Map Prettier ~ Tapered Stroke Path ~ Random Rotate Floating Layer ~ Batch Image to Pattern ~ Better Seamless Tiles ~ Tile Shuffle ~ Scale Pattern ~ Grid of Guides ~ Fractalize path ~ Label Points
My Maps: Finished Maps ~ Challenge Entries ~ My Portfolio: www.cartocopia.com