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Thread: CC3/CD3 Questions about scaling and city maps

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  1. #1
    Community Leader Gandwarf's Avatar
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    Tekrat, I have grasped the fact CC3 does not deal in pixels (although I must admit it only came to me fully recently, probably after I finished my tutorials). As you can see by this statement:

    I always start my city maps at the default 1000 x 800 pixels. If you want a small village you can place larger objects and you will run out of room quickly. Or if you want a large city, make the objects smaller and you will have a lot more room. Meaning I might place a size 5 tree in the village map, but place a size 1 tree in the city map.
    I made the error of adding "pixels" to the dimensions yes, my fault. But it's hard not to add that as I am used to it in resolutions. As you can see I am talking about a size 1 or size 5 tree a bit later and I certainly don't mean pixels there! (a 1 pixel tree would be... ehh, interesting).

    And yes, you do come a bit of harsh with bold statements like: "I just wanted to correct what was an obvious mistake on your part." By making statements like that you will make it harder for people like me to try and help other people. A few more posts like that from you and I certainly won't bother helping other people anymore
    I am aware of the fact I don't fully understand CC3 yet and your statements certainly don't grow my confidence.
    Last edited by Gandwarf; 03-17-2009 at 07:48 AM.
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

  2. #2
    Guild Novice sheilyn's Avatar
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    Gandwarf, thanks for all the help and please do not stop helping others out. I have gone through parts 1 through 7 of your tutorial and have learned quite a lot with just that. So much so that I am starting to add things on my own, using your tips. I will try and post the map that I made later on today.

    As to the grid, the map that I am making is to be part of a game and so there will be a need for it to be printed and such, for use as a battlemap of sorts. I am also thinking of helping to incorporate the buildings as part of the overall game as well, for when the action moves inside. Along the line of what you stated, "dungeon" maps.

    My apologies if my questions have caused a commotion. But I do appreciate all the help!

    Sheilyn

  3. #3
    Community Leader Gandwarf's Avatar
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    Quote Originally Posted by sheilyn View Post
    My apologies if my questions have caused a commotion. But I do appreciate all the help!
    They haven't, trust me.

    And do please post your creations when you feel confident enough to show them!
    Check out my City Designer 3 tutorials. See my fantasy (city) maps in this thread.

    Gandwarf has fallen into shadow...

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