Rated the thread a five, repped Vandy. Need to spread the rep around. Apparently I've been stingy with the rep of... forever.
Now that I can run Wilbur on my computer, I'm eager to see more tuts on this.
Rated the thread a five, repped Vandy. Need to spread the rep around. Apparently I've been stingy with the rep of... forever.
Now that I can run Wilbur on my computer, I'm eager to see more tuts on this.
Astrographer - My blog.
Klarr
-How to Fit a Map to a Globe
-Regina, Jewel of the Spinward Main(uvmapping to apply icosahedral projection worldmaps to 3d globes)
-Building a Ridge Heightmap in PS
-Faking Morphological Dilate and Contract with PS
-Editing Noise Into Terrain the Burpwallow Way
-Wilbur is Waldronate's. I'm just a fan.
Hello new here... came over from the CBG.
Anyways. I would just like to say thank you Torq, for an outstanding and easy to follow tutorial and to Vandy for pdfing it.
I've had the hardest time with mountains, never liking how they came out. Below is the result of following your tutorial (added some snowcaps).
Poseptune - have some rep for posting a map with your first post
Welcome to the guild and continue to post any and all works in progressWe have a forum for that sort of stuff where people are quite willing to make suggestions or help you out when you hit a rough spot.
Also, you should drop by the Intro forum and post something about yourself.
Welcome again
Art Critic = Someone with the Eye of an Artist, Words of a Bard, and the Talent of a Rock.
Please take my critiques as someone who Wishes he had the Talent
Thanks Korash and Poseptune for posting your results. Its great to see you getting use out of the tutorial. In both mpas I think the mountains came out very nicely. Its interesting to see you both used very similar colour schemes. I found the blue of the sea on my tutorial effort too intense and desaturated it a lot.
Thanks for trying the tut.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld
Sorry Korash, I must have missed this question when you originally posted it. The effect you describe is caused by the Gimp setting in the "Select by colour" tool. I think it is caused by using "Select transparent areas" rather than "choose whole selection" when you choose bits of the greyscale map.
I think it looks quite goos with the semi-tranparent areas though.
Torq
The internet! It\'ll never catch on.
Software Used: Terranoise, Wilbur, Terragen, The Gimp, Inkscape, Mojoworld