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Thread: [paid]Cosmographer Work Needed

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  1. #1

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    My random subsector generator code could easily be adapted to make a map based on data you'd provide. I've started prototyping a similar random world map generator (duplicating the classic form as the subsector generator does) which I would also be able to use to make maps to specification. In a few days I should have a good idea of whether or not I'll be able to produce suitable maps.

    Regarding raster vs vector graphics: in a nutshell, raster graphics specify the color of each pixel in a fixed-resolution image, while vector graphics are essentially drawing instructions and can therefore be rendered at any size without loss of quality (i.e., without pixelization if you blow up the image). I would be able to provide you with vector-based PDF files, so you would be able to size them however you wanted.

    I'll see how my coding goes, and if I'm able to come up with maps of suitable quality (and if you haven't accepted any other offers in the meantime) then maybe we can work something out. The timeframe sounds fine.
    Last edited by isomage; 05-28-2009 at 07:35 AM.
    My random map generators and GIMP scripts: http://axiscity.hexamon.net/users/isomage/

  2. #2

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    Mike,

    Do you have a list of all of the distinct hex tiles which will need to be represented on your set of world maps, e.g., "water, desert, mountains, forest, plains, cratered, city, ..."? Do you want little drawings of trees and mountains, or is simple color-coding or patterning of hexes sufficient? Is it okay if land hexes adjoin sea hexes, or do you want coastlines which wander through the middle of hexes?

    Edit: If you wouldn't mind, have a look here and tell me if I'm barking up anywhere near the right tree: http://www.cartographersguild.com/sh...5070#post65070
    Last edited by isomage; 05-30-2009 at 03:29 AM.
    My random map generators and GIMP scripts: http://axiscity.hexamon.net/users/isomage/

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